ISLAMY, M. F.; ASNAWATI, A.; SISKA, J. Utilization Of Kahoot Game-Based Learning Media for Vocational School 6 Bengkulu City. IJOEM Indonesian Journal of E-learning and Multimedia, [S. l.], v. 3, n. 3, p. 154–158, 2024. DOI: 10.58723/ijoem.v3i3.285. Disponível em: https://ejournal.1001tutorial.com/index.php/ijoem/article/view/285. Acesso em: 19 jul. 2025.